![]() ![]() The RTP nonsense adds extra steps to the process and there’s no guarantee that they would still be floating around in the future. There are a few games that were made to be playable without needing the RTP (such as Yume Nikki, which can be downloaded off ModDB with the RTP integrated), but this is relegated to the more known games and many games aren’t updated to conform to work within the localized RTP. Many of these games are only compatible with the translated RTPs due to file differences, meaning that people would need to hunt down the specific translation that the game works in. While RPG Maker 2000/2003/XP are officially localized, it doesn’t mean that games made before localization are readily playable. Run-time packages (RTPs) also act as barriers for games, as many RPG Maker games require the RTPs to be run. These demos end up being tossed to the side, because why keep them around if a finished product never comes from it? Sometimes developers do finish their games, but they simply don’t post them on anywhere more lasting. Many of these lost games are demos for things that are never completed. ![]() More centralized hubs were set up for these downloads, like, but many of the early games were never set up on that site, just floating around out there – if they haven’t been lost entirely.Ī barrier for the availability of RPG Maker games is the will of the creators. Sometimes, games are simply lost, with servers going down and download links disappearing and RPG Maker games happen to suffer from the latter.Įarly RPG Maker culture was centered on forums, users sharing games with each other through temporary download sites. The World and Alan Wake being removed from stores. Music licensing issues led to games like Scott Pilgrim vs. Digital only games are particularly vulnerable to being lost forever for a variety of reasons. Video game preservation has been a hot topic, with the takedown of emulation sites such as Emuparadise, but the conversation goes beyond emulation. ![]()
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